Record Keeper
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Post by Mouser on Jun 5, 2020 12:50:46 GMT -8
The Beast yawns, a chasm of hell splitting open, Those who spill forth carry the banners of tyrants, Forever marching to the drums of war. In the city of Bezimen the dead rarely stay dead. They follow a singular purpose: to add the living to their numbers. No one knows why the dead come back as they do, thirsting to snuff out life. Even the most peaceful man, passing gently in his sleep, will come back to rip the throats out of their loved ones. Funeral pyres are ever burning, the people of Bezimen learning quickly that laying the dead to rest in the earth only prolongs their inevitable rise.
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Record Keeper
USER IS OFFLINE
Years Old
Getting there, ever so slowly.
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Post by Mouser on Jun 5, 2020 12:51:05 GMT -8
Tier 1 Zombies The most common of the dead. They are driven only to feed, their bites leading to infection that will kill even the sturdiest of hunters if they aren’t treated quickly. While there are those who tend to the burning of the dead, they do miss some and it usually leads to a tragic story of a family torn apart if only to keep a loved one from being cremated. Locale: Anywhere Mission Effects:Key Notes: • Bites cause serious infections. Immediate treatment needed. • Fire is effective, the body immolates faster under the curse of undeath. • Holy magic is very effective. • Head destruction/decapitation is effective. • Zombies are relentless. Any other attacks are useless.
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Record Keeper
USER IS OFFLINE
Years Old
Getting there, ever so slowly.
77 POSTS & 0 LIKES
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Post by Mouser on Jun 5, 2020 12:51:12 GMT -8
Tier 2 Skeletons While not as common as zombies, skeletons are just as numerous. From warriors to archers, the skeletal remains of the dead retain much more of their skill than their mindless brethren. They may not have intelligence to speak of but the instinct to kill and to do so with precision is there more than ever. Risen from crypts long since forgotten, these creatures are much more difficult to kill as they have means to defend themselves in the shape of ancient equipment that had withstood the sands of time. Locale: Anywhere Mission Effects:Key Notes: • None known
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